ESX • QBCore • Qbox compatible
Instant download
Updates included
Discord support
Secure checkout

FiveM Dodgeball Minigame Script

Add a standalone dodgeball minigame to your FiveM server. Supports up to 10 players, a Vespucci Beach arena, and fully c...

Key Features

Easy Configuration
Simple config files for quick setup
Extensible Code
Clean, well-structured codebase
Secure & Optimized
Server-side validation & performance
Multi-Language
Fully translatable labels
$6.99
$16.99

Works with ESXQBCoreQbox

What's included:

  • Full script files
  • Configuration files
  • Installation documentation
  • Lifetime updates
  • Discord support
Instant download
Updates included
Discord support

Overview

Want to let of some steam against friends or foes, maybe by throwing dodgeballs at them? This unique addition to your server gives players the possibility to play with up to 10 people in a short but high intensity dodgeball game.

Key Features:

  • Completely standalone, it works on any framework and no additional resources are needed.
  • An unencrypted map-edit is included which adds a playing-field to the Vespucci Beach.
  • Pickup dodgeballs and throw them at your opponent, your team wins when all the opponents have been eliminated.
  • A range of possible match-ups, from 1 vs 1 games up to a full 5 vs 5 game.
  • Also easy to adapt to a different location using the highly customizable configuration.
  • Other features, like interaction keys, the POV when playing the game, the amount of dodgeballs and more is editable in the configuration as well.
  • The normal version is encrypted, but key functions are still accessible via bridge code.

Installation

After purchase, download the resource from portal.cfx.re (Assets > Granted Assets), add it to your server resources folder, and ensure the resource in server.cfg.

Step-by-step setup, configuration, and dependency details are in the install guide for this script.

Configuration

All scripts include easy-to-edit configuration files. Common settings include:

  • Language/localization options
  • Feature toggles
  • Price and economy settings
  • Notification preferences

Escrow vs Source: Which Should You Choose?

Escrow (Encrypted)

Best for server owners who want plug-and-play functionality.

  • Protected code files
  • Easy configuration via config files
  • Same features as source version

Source (Unencrypted)

Best for developers who need full customization.

  • 100% editable code
  • Full customization freedom
  • Same features as escrow version

Same features; editability differs.

See more scripts on the FiveM minigame scripts page.

Frequently Asked Questions

Does Dodgeball Game work with ESX, QBCore, and Qbox?

Dodgeball Game works with ESX, QBCore, and Qbox. Framework-related code stays editable for custom framework setups.

Escrow or Source for Dodgeball Game?

Choose Escrow (encrypted) for plug-and-play with protected files, or Source (unencrypted) for fully editable code. Both Dodgeball Game options include the same features, lifetime updates, and Discord support.

How do I install Dodgeball Game?

Download gs_dodgeball from portal.cfx.re (Assets > Granted Assets), move the folder into your server resources directory, add `ensure gs_dodgeball` to server.cfg, and restart the server. Open the Dodgeball Game install docs for the full steps.

Are updates included with Dodgeball Game?

Dodgeball Game includes lifetime updates. New builds appear in portal.cfx.re under your granted assets.

How do I customize Dodgeball Game?

Dodgeball Game includes config files for server setup. Source (unencrypted) gives full code access. Escrow keeps core files protected and still allows config changes.

What dependencies does Dodgeball Game need?

Dodgeball Game has no listed external dependencies beyond a standard FiveM server. Check the product description and install docs if a specific inventory or target script is mentioned.

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