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Animal Control Job

Ever wanted to bring some order to the wild side of Los Santos? With the Animal Control Job, players can now step into the boots of an animal control officer! This engaging and highly customizable script lets players capture stray animals across a variety of locations. Whether it's a coyote in the desert or a stray cat in an urban area, this script provides a fun experience for roleplay servers.

Key features

  • Begin your animal control journey by interacting with the NPC at the Animal Ark in Sandy Shores.
  • Diverse animal types including boars, cats, coyotes, dogs (various breeds), and hens, each spawn in unique habitats.
  • Reward system with configurable payouts for capturing and delivering animals.
  • Gameplay involving bait placement to lure animals, capturing them with crates, and transporting them in vehicles.
  • Rentable job vehicles with a deposit system and multiple spawn points, returnable upon job completion.
  • Realistic props for bait and animal crates.
  • Fail-safe mechanics that cancel the job if animals die, disappear, or the player abandons the vehicle.
  • Customizable localization for all messages and dialogues.
  • Player-friendly features like tracking blips for animals and instructions throughout the job process.
  • Protection against cheaters by tracking and validating the progress server-sided.
  • Synchronizes with other players.

How it works

  1. Start the job: Interact with the NPC to begin your job.
  2. Rent a vehicle: Pay a deposit and receive your job vehicle.
  3. Locate the animal: Go to the designated zone and and locate the animal.
  4. Distract the animal: Use bait to distract the animal before capturing it.
  5. Capture and return: Secure the animal in a crate and transport it back safely.
  6. Complete the task: Return the vehicle and receive your reward.

Resmon

Idle: 0.00ms - When near animal: 0.02ms 


If you have any questions or need help please contact us in our Discord:
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FAQ

If your server is based on ESX, our scripts are fully compatible out of the box. For servers running on different frameworks we provide bridge functions to easily integrate with your framework. If you need help with this, feel free to contact us.
Yes, all of our scripts prioritize both server and player security. We validate actions server-side to protect against potential exploits, ensuring a safe experience free from glitches and cheaters.
Each script's performance varies by resource, but our standard goal is to achieve 0.0ms at idle. While this level isn't always attainable, we ensure our scripts are optimized for both the client and server to perform as efficiently as possible.
Absolutely! All the labels and messages in our scripts are editable in the config file(s).
Most of our scripts function independently and don't need additional resources. If any extra requirements are necessary, this information will be clearly provided on the forum post and in the product description.

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